In the final room get to the three terminals in the middle. If you don't have the musics the door will electrocute if you try to enter. The doors to it are found on the hallways and have an ominous skull mark on it (press Up in front of it). If you have all the (right) musics, you can enter the final room in the center of the building. If you have a duplicate, rewind on it, and the next music you retrieve will be recorded over it. Watch out because only 6 musical pieces are valid, two are duplicates, and take up space on the tape. You can listen to the musical pieces you have with the cassette player on the UI. Blow open the safe with a time bomb and get the music. Each tower has one musical recording in it, the music is locked in a safe. If you have the right combination "complete", you can enter the neighbouring towers. You find numbers hidden in the furniture. To progress, you must unlock each tower you are in. On the hallways you can access the UI, move the finger cursor like a mouse (but without the mouse) You leave the terminal by selecting the down-arrow icon. Both can blow a hole on platforms (for your advantage or disadvantage). Mines blow up robots (or you) on contact, but can destroy furniture aswell. These are: temporary robot stop, mines, timed bombs, resetting moving platforms, activating secret platforms, putting the lights on in dark rooms. The robots have different types and behaviour, not all of them is deadly, see it yourself.īy selecting an icon you can activate one of the useful objects you found (it shows how many you possess). In the rooms you must search up the furniture for numbers and objects, and avoid the robots. The building has 8 towers, the towers have hallways and rooms, the game randomly generates a new layout of rooms each time you start a new game. You have unlimited lives but you lose 10 minutes each time you die. You are a secret agent and your objective is to is to shut down Dr Elvin Atombender's supercomputer before it hacks and launches all the nukes of all the World. F1: game over, scoreboard, and starting over (when the question show up, press Y if you want to load a saved game) Alt + F1: suicide (for cases if you got yourself trapped) horizontal moving platforms you stand on and press Up + Left or Up + Right vertical lifts/moving platforms you stand on them and press Up or Down Down + Space: laying a bomb or mine (if you have one activated at a terminal) Spacebar: the "fire button" -making acrobatic jumps in the rooms -clicking on the UI buttons you search the furniture by standing in front of it and pressing Up Arrow Keys or the Numeric Keypad: moving around
#Commodore 64 impossible mission how to
For those who don't have decades to figure out everything, here is how to play.